Sown To Grow:
K-2 Emotional Check-Ins

View Prototype
 

Little Voices, Big Feelings: Creating a Weekly Check-In for Young Learners

Sown To Grow (STG) is an app that allows K-12 students to build Social Emotional Learning (SEL) skills through a weekly emotional check-in and reflection protocol. While this protocol works great for upper elementary and above, the text-heavy platform was inaccessible for emerging readers. For this project, I redesigned STG’s core product to empower our littlest learners to share their feelings, build connection, and develop lifelong habits of reflection through an accessible, engaging, and fun simplified check-in tool.

Overview

 

UX Team

  • Katie Yarnold
    UX/UI Designer

  • Julie Dang
    Illustrator & Animator

Duration

8 months

My Role

As the UX/UI Designer, I was responsible for the end-to-end design process: from user research to prototyping, testing, and pilot rollout.

Methods

  • Surveys

  • User Interviews

  • Contextual Inquiry

  • Wireframing

  • Prototyping

  • Usability Testing

  • Design Iteration

  • Illustration

  • Animation

Tools

  • Figma

  • Google Suite

The UX Process

1. Discover

Research user needs & business goals.

2. Define

Synthesize research into personas & problem statements.

3. Design

Craft solutions to solve users’ pain points & business goals.

4. Develop

Test solution & iterate on designs.


 
Step 1: Discover
 

Step 1: Discover

User Research

My design process always begins with user research. My research for this project was aimed at answering the following questions:

  • What are the usability issues of current check-in experience for K-2 students?

  • What are the common challenges of using tech in the classroom with pre-readers?

  • What pedagogical approaches support SEL and self-expression for pre-readers?

Research Summary

In order to answer these questions, I spend 2 months listening to our users. In that time, I completed…

  • 19 user interviews with K-2 teachers

  • 45 survey responses received from K-2 teachers

  • 6 classroom visits to TK-2nd grade classrooms across 3 different districts across the U.S.

User Research Plan

What We Learned


 
Step 2: Define
 

Step 2: Define

Research Synthesis

In addition to identifying pain points with the current experience and pedagogical approaches for lower elementary students, I also used used this research to create user personas and a how might we statement to guide the design process.

How might we…

Design a reflection experience that allows emerging readers & typers to identify & express their feelings to their teacher in a meaningful but accessible way? 

 
Step 3: Design
 

Step 3: Design

The Solution

Thanks to insights from teachers, I was able to design a new check-in experience aimed at supporting TK-2nd grade students. This simplified check-In is designed to be more accessible and engaging for our youngest learners by including features such as:

  • Read aloud

  • Talk-to-text

  • Picture choice questions

  • Sentence frames

  • More emoji options

Simplified Check-In Key Features

 
 

Improved Emoji Selection

  • Updated visual design to include bright colors and animations

  • Expanded emoji options to cover all of a little learner’s big feelings

  • Color-coded in alignment with the Mood Meter & Zones of Regulation frameworks which are commonly used in TK-2 classrooms

Reason Selection

  • Provided students with a multiple choice list of why they feel a certain way

  • Scaffolding prepares students to reflect

 
 

Text-To-Speech Reflections

  • Accessible way for students to say more about their feelings when they don’t yet have typing skills

  • Sentence frames allow older students to practice typing here

 

Accessible Landing Page

  • Updated visual styling to include bright colors and fun background

  • Added read aloud here and throughout the experience so that it’s accessible to emerging readers

 

High Fidelity Prototype

View Prototype

This user-facing tutorial shows the final experience that was developed and released on the Sown To Grow app. It is currently being used by thousands of K-2 students across the country every day.


 
develop.jpg
 

Step 4: Develop

Pilot Rollout

Once we had developed this new simplified check-in experience, we first piloted the new product with 33 TK-2nd grade classrooms across the U.S. During the one month-long pilot period, teachers were asked to have their students complete the emotional check-in once a week. We gathered feedback from teachers via a survey and follow-up interviews.

The Results

Participating teachers reported the following about the Simplified Check-In:

  • Easy for students to use  100%

  • Easy teacher implementation  100%

  • Quick implementation  96%

  • Prepares students to reflect  88%

Pilot Study Results

What K-2 Teachers Are Saying

Reflections

 

Listening to teachers was my guiding light — their interviews, surveys, and classroom visits shaped every part of the check-in design. By centering educator feedback, we crafted a tool that feels natural, meaningful, and intuitive in K–2 classrooms. The true reward? In the 2025–26 school year, this new product rolled out to all schools using our platform and is now supporting thousands of students every single day. This journey reinforced for me that great design doesn’t happen in isolation — it happens in partnership, with listening at its heart.

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